When attacked, 50% chance to increase ATK & DEF by 5% after battle. Lasts 2 turns. Can be stacked up to 2 times.
[Physical Damage] Attacks a single enemy, dealing damage equal to 1.5x. Before battle, grants buff [Powerful Stab]: Replaces ATK with DEF of 1.6x. Lasts 2 turns.
|SKILL：When initiating combat, damage taken is decreased by 10%.|
|SKILL：When HP is above 80%, damage taken is decreased by 10%.|
[Physical Damage] Attacks a single enemy, dealing 1x damage. Afflicted enemies cannot be healed. Damage increases by 20% (up to 60%) for each block moved before attacking.
|SKILL：When attacked, damage dealt increases by 10%|
|SKILL：When attacking, damage taken is decreased by 10%.|
[Passive] Takes physical attack instead of nearby ally. [Active] Guard Range increases to 2 blocks, DEF increases by 20%. When attacked with a melee attack, always triggers [Barb] Fixed Damage after battle. Lasts 2 turns.
|SKILL：When initiating combat, 20% chance to reduce enemy's DEF by 20%. Lasts 1.|
|SKILL：When attacking, ATK increases by 10%..|
[Passive] When attacking, DEF increases by 12%.
|SKILL：Damage taken decreases by 10%.|
|SKILL：When initiating combat, Soldier ATK increases by 10%. When attacked, Soldier's DEF increases by 10%|
[Passive] When attacked with a melee attack, 30% chance to decrease damage taken by 30%.
Dream of Light
[Faction Buff] Active skill. ATK & DEF increase significantly for all allies with Legion of Glory within range. Lasts 4 turns. (Cannot be stacked with other Faction Buffs).