When entering battle, if an ally is within 2 blocks, ATK & DEF increase by 5%. After attacking, Mobility of 1 allies within 1 blocks increases by 1. Lasts 1 turn.
[Physical Damage] Attacks a single enemy, dealing 1x damage. Damage increases by 20% (up to 60%) for each block moved before attacking.
[Passive] When attacking, damage increases by 10%. When Mobility left is not zero, it's possible to move again after attacking.
|SKILL：When attacked with a ranged attack, damage taken is decreased by 20%.|
|SKILL：When attacking troops with 100% HP, ATK increases by 10%.|
When entering battle with HP above 50%, damage taken decreases by 15%.
|SKILL：When initiating combat, damage taken is decreased by 10%.|
|SKILL：When initiating combat, 20% chance to reduce enemy's DEF by 20%. Lasts 1.|
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before battle, DEF & MDEF of the troop increase by 30%.
|SKILL：When initiating combat, ATK increases by 10%|
|SKILL：When attacking, Soldier's Crit is increased by 10%|
[Passive] After attacking, ATK & INT of 1 nearby troop increases by 15%. Grants immunity to ATK & INT Down, and effects that silence the active skills. Lasts 1 turn.
|SKILL：When initiating combat, damage taken is decreased by 15%.|
|SKILL：Before initiating combat, 30% chance to reduce enemy's Mobility by 2 and decrease DEF by 20%. Lasts 1 turn.|
[Passive] Before attacking, with every 1 block moved, Damage increases by 5% (Up to 15%).
[Assist] Active skill. Mobility of all allies within range +1, ATK & DEF increase by 20%. Immune: Mobility Down, and deactivate Passive Skills. Lasts 2 turns.