Messenger of Justice
Old But Tough
Damage taken decreases up to 20% when Troop HP is low.
[Passive] Takes physical attack instead of nearby ally. [Active] Guard Range increases to 2 blocks, chance of being critically hit reduced by 20%, grants buff [Powerful Stab]: Replaces ATK with DEF of 1.6x. Lasts 2 turns.
[Passive] When attacked, DEF increases by 5%. Lasts 1 turn. Can be stacked.
|SKILL：When attacking, damage taken is decreased by 10%.|
|SKILL：During water battles. ATK increases by 10%.|
[Physical Damage] Attacks a single enemy, dealing 1x damage. Before entering battle, stuns enemy for 1 turn.
|SKILL：When attacked, damage dealt increases by 10%|
|SKILL：When initiating combat, damage taken is decreased by 10%.|
[Physical Damage] Attacks one enemy for 1.5x damage. Before battle, grants the [Powerful Stab] buff: Replaces ATK with 1.6x DEF. Lasts 2 turns.
|SKILL：When Soldier HP is above 80%, ATK increases by 10%.|
|SKILL：When battling against Demons, ATK increases by 10%.|
[Passive] Crit increased by 10%. When damage is dealt, 50% chance to nullify enemy's passive skills. Lasts 2 turns. 100% chance to trigger when landing a critical hit.
|SKILL：Physical damage taken decreases by 10%.|
|SKILL：ATK increased by 7%.|
[Passive] After taking action, your troop will restore 20% HP.
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. After battle, decreases enemy's DEF by 30%. Lasts 2 turns.