In all generations
Guide of Light and Hope
When Troop HP is 100%, INT increases by 5%. 15% INT is added to MDEF.
[MDamage] Attacks a single enemy, dealing 1.5x damage, with bonus when battling against Fliers.
[Assist] Active skill. Teleports 1 ally to any 1 block within range. (Invalid for non-player troops.)
|SKILL：Increases normal attack range by 1. When initiating combat, damage taken is decreased by 40%.|
|SKILL：Normal attacks deal [MDamage]. When own HP is 100%, Soldier ATK increases by 10%.|
[Assist] Active skill. Troop DEF increases by 20%. Immune: DEF & MDEF Down, Cannot be healed. Lasts 2 turns.
|SKILL：Normal attacks deal [MDamage]. When attacking, ATK increase by 12%.|
|SKILL：When battling in Woods and Mountain terrain, ATK increase by 10%.|
[MDamage] Attacks multiple enemies within range, dealing 0.3x AoE damage, with a bonus when battling against Fliers. Enemy's ATK decreases by 20%. Lasts 2 turns.
|SKILL：Normal attacks deal [MDamage]. Hero heal effects increased by 5%.|
|SKILL：When battling against Demons, ATK increases by 20%.|
[Heal] Active skill. Restores HP of multiple troops within range (3x caster's INT). Dispels 1 debuff.
|SKILL：When initiating combat, ATK&MDEF increases by 10%.|
|SKILL：When battling in Woods and Mountain terrain, ATK & DEF increase by 10%.|
[Passive] After attacking, MDEF of 1 nearby ally increases by 20%. Immune: Stun. Cannot receive buffs, Mobility Down. Lasts 1 turn.
[MDamage] Attacks multiple enemies within range, dealing 0.36x AoE damage, with a bonus when battling against Infantry. Enemy loses 20% HP after attacking in the next turn.