Mastery vs. Air and Cavalry
When battling against Fliers and Cavalry, ATK＆DEF increase by 10%.
[Physical Damage] Deals 0.36 AoE damage to enemies within
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. When an enemy is eliminated, CD decreases by 3.
|SKILL：When initiating combat, damage taken is decreased by 10%.|
|SKILL：When attacked, damage dealt increases by 10%|
[Physical Damage] Attacks a single enemy, dealing 1.2x damage and pushing the target 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.
|SKILL：When HP is above 80%, damage taken is decreased by 10%.|
|SKILL：When attacking, Soldier's Crit is increased by 10%|
If you start the battle with more than 50% HP, damage taken is reduced by 15%.
|SKILL：When attacking, damage taken is decreased by 10%.|
|SKILL：When initiating combat, ATK increases by 10%|
[Heal] Active skill. Restores 60% Troop HP.
|SKILL：ATK increased by 7%.|
|SKILL：When Soldier HP is below 70%, ATK increases by 15%.|
For every 1 block moved before attacking, damage dealt during battle will increase by 5% (up to 15%).
[Passive] For allies within 2 blocks, ATK & INT increase by 10% in battle.
|SKILL：When Soldier HP is above 80%, ATK & DEF increase by 10%.|
|SKILL：When initiating combat, damage taken is decreased by 15%.|
[Faction Buff] Active skill. ATK & DEF increase significantly for all allies with Honor of the Empire within range. Lasts 4 turns. (Cannot be stacked with other Faction Buffs).
[Passive] After attacking, decreases DEF of all enemies within 2 blocks by 15%. Lasts 1 turn.