Kingdom of Baldea
When attacking, ATK increases by 15%, targets Mobility decreases by 3. Lasts 1 turn.(3-turn cooldown.)
[Passive] When attacking, damage increases by 10%. After battle, you gain a chance to move another 2 blocks. The chance to move again has a 1-turn cooldown.
[Assist] Increases troop damage by 10%. Lasts 1 turn. When cast, it's possible to attack again with extra 2 blocks.
|SKILL：When attacked, damage dealt increases by 10%.|
|SKILL：When initiating combat, damage taken is decreased by 10%.|
[Passive] After attacking, ATK & INT of 1 nearby ally increase by 15%. Immune: ATK & INT Down, and deactivate Active Skills. Lasts 1 turn.
|SKILL：ATK increases by 10% in [Woods] and [Mountain] terrain.|
|SKILL：Troop's normal attack range increases by 1. When attacking, soldier damage dealt decreases by 40%.|
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. 50% chance to nullity enemy's attack in the next turn. Lasts 1 turn.(Cannot be dispelled.)
|SKILL：When attacked with a ranged attack, damage taken is decreased by 20%.|
|SKILL：When battling against [Demons], ATK & DEF increase by 10%.|
[Passive] MDEF of all allies within 2 blocks increases by 15%.
|SKILL：ATK & DEF increase by 10% in [Woods] and [Mountain] terrain.|
|SKILL：Before initiating combat, 30% chance to reduce enemy's mobility by 2 and decrease DEF by 20%. Lasts 1 turn.|
[Passive] When initiating combat, ATK increases by 12%.
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, damage dealt increases by 30%. Affter battle, prevents Enemy from receiving any buffs. Lasts 2 turns.
|SKILL：When Soldier HP is above 50%, before attacking, 30% chance to decrease damage taken by 50%.|
|SKILL：ATK increases by 7%.|
[Passive] When Unit HP is lower than 50%, when entering battle, DEF & MDEF increase by 10%.
[Assist] Active skill. Mobility of all friendly units within range +1, ATK & DEF increase by 20%. Grants immunity to Mobility Down and effects that silent passive skills. Lasts 2 turns.