Emerick
CV
Initial Class
Knight
Height/Weight
184cm/66kg
Measurements
Appearance
Langrisser III
Allegiance
Riguler Empire
HP | 296 | ATK | 42 |
INT | 23 | DEF | 19 |
MDEF | 25 | SKILL | 21 |
Shroud of Wisdom
When attacking, ATK increases by 10%. When attacked, damage taken decreases by 10%. All enemies within 2 blocks have Mobility decrease by 1, and cannot Guard.
HP | 26 | ATK | 28 |
DEF | 14 | MDEF | 11 |
SKILL: |
HP | ATK | ||
DEF | MDEF | ||
SKILL: |
Onrush
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before battle, your troop's DEF and MDEF increase by 30% respectively. This effect lasts 2 turns.
Ram
[Physical Damage] Attacks a single enemy, dealing 1.2x damage and pushing the target 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.
HP | 37 | ATK | 29 |
DEF | 20 | MDEF | 12 |
SKILL:When attacked, damage dealt increases by 10% |
HP | 34 | ATK | 31 |
DEF | 18 | MDEF | 14 |
SKILL:When attacking, damage taken is decreased by 10%. |
DEF Break
[Passive]Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.
HP | 31 | ATK | 34 |
DEF | 17 | MDEF | 13 |
SKILL:When initiating combat, damage taken is decreased by 10%. |
HP | 31 | ATK | 35 |
DEF | 16 | MDEF | 18 |
SKILL:When HP is above 80%, damage taken is decreased by 10%. |
Move Again
[Passive] When initiating combat, damage increases by 10%. When Mobility left is not zero, it's possible to move again after attacking.
HP | 28 | ATK | 29 |
DEF | 16 | MDEF | 16 |
SKILL:When initiating combat, 20% chance to reduce enemy's DEF by 20%. Lasts 1. |
HP | 14 | ATK | 29 |
DEF | 13 | MDEF | 16 |
SKILL:Increases normal attack range by 1. When attacking, soldier damage dealt decreases by 40%. |
DEF Intimidate
[Passive] After attacking, decreases DEF of all enemies within 2 blocks by 15%. Lasts 1 turn.
HP | ATK | ||
DEF | MDEF | ||
SKILL: |
HP | ATK | ||
DEF | MDEF | ||
SKILL: |
HP | 40 | ATK | 43 |
DEF | 23 | MDEF | 17 |
SKILL:When initiating combat, damage taken is decreased by 15%. |
HP | 40 | ATK | 45 |
DEF | 20 | MDEF | 23 |
SKILL:When Soldier HP is above 80%, ATK & DEF increase by 10%. |
Charge
[Passive] Before attacking, for every 1 block moved, damage increases by 5% (up to 15%).
Rout
[Physical Damage] Attacks a single enemy, dealing 1x damage. Pushes the target back 2 blocks and silences the enemy for 1 turn.
HP | ATK | ||
DEF | MDEF | ||
SKILL: |
HP | ATK | ||
DEF | MDEF | ||
SKILL: |