

Narm
CVSora Tokui
Initial Class
Archer
Height/Weight
165cm/49kg
Measurements
85/55/90
Appearance
Langrisser I
Allegiance
Kingdom of Baldea
| HP | 234 | ATK | 42 |
| INT | 21 | DEF | 25 |
| MDEF | 19 | SKILL | 41 |

Tactical Check
When attacking, ATK increases by 15%, targets Mobility decreases by 3. Lasts 1 turn.(3-turn cooldown.)
Archer
General
Sniper
Pegasus Lord
Ranger
Pegasus Master
Archer| HP | 22 | ATK | 26 |
| DEF | 12 | MDEF | 15 |
| SKILL: | |||
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||

Roundabout
[Passive] When attacking, damage increases by 10%. After battle, you gain a chance to move another 2 blocks. The chance to move again has a 1-turn cooldown.

Aim
[Assist] Increases troop damage by 10%. Lasts 1 turn. When cast, it's possible to attack again with extra 2 blocks.
Elite Lancer| HP | 37 | ATK | 29 |
| DEF | 20 | MDEF | 12 |
| SKILL:When attacked, damage dealt increases by 10%. | |||
Elite Infantry| HP | 34 | ATK | 31 |
| DEF | 18 | MDEF | 14 |
| SKILL:When initiating combat, damage taken is decreased by 10%. | |||

ATK Support
[Passive] After attacking, ATK & INT of 1 nearby ally increase by 15%. Immune: ATK & INT Down, and deactivate Active Skills. Lasts 1 turn.
Elf| HP | 26 | ATK | 31 |
| DEF | 16 | MDEF | 18 |
| SKILL:ATK increases by 10% in [Woods] and [Mountain] terrain. | |||
Ballista| HP | 31 | ATK | 37 |
| DEF | 17 | MDEF | 20 |
| SKILL:Troop's normal attack range increases by 1. When attacking, soldier damage dealt decreases by 40%. | |||

Snipe
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. 50% chance to nullity enemy's attack in the next turn. Lasts 1 turn.(Cannot be dispelled.)
Pegasus Rider| HP | 31 | ATK | 34 |
| DEF | 18 | MDEF | 18 |
| SKILL:When attacked with a ranged attack, damage taken is decreased by 20%. | |||
Paladin| HP | 31 | ATK | 31 |
| DEF | 17 | MDEF | 20 |
| SKILL:When battling against [Demons], ATK & DEF increase by 10%. | |||

MDEF Comand
[Passive] MDEF of all allies within 2 blocks increases by 15%.
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
High Elf| HP | 34 | ATK | 40 |
| DEF | 19 | MDEF | 23 |
| SKILL:ATK & DEF increase by 10% in [Woods] and [Mountain] terrain. | |||
Demon Hunter| HP | 36 | ATK | 37 |
| DEF | 20 | MDEF | 20 |
| SKILL:Before initiating combat, 30% chance to reduce enemy's mobility by 2 and decrease DEF by 20%. Lasts 1 turn. | |||

Deadly
[Passive] When initiating combat, ATK increases by 12%.

Deadeye
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Before battle, damage dealt increases by 30%. Affter battle, prevents Enemy from receiving any buffs. Lasts 2 turns.
| HP | 40 | ATK | 43 |
| DEF | 22 | MDEF | 17 |
| SKILL:When Soldier HP is above 50%, before attacking, 30% chance to decrease damage taken by 50%. | |||
Heavy Cavalry| HP | 40 | ATK | 43 |
| DEF | 23 | MDEF | 23 |
| SKILL:ATK increases by 7%. | |||

Last Stand
[Passive] When Unit HP is lower than 50%, when entering battle, DEF & MDEF increase by 10%.

Sprint
[Assist] Active skill. Mobility of all friendly units within range +1, ATK & DEF increase by 20%. Grants immunity to Mobility Down and effects that silent passive skills. Lasts 2 turns.
