The Legend of Heroes - Trails in the Sky
Crit increased by 10%. After landing a critical hit in battle, deals fixed damage once to the enemy (Damage = 1x own ATK).
[Assist] When cast, unit's Crit and Crit Damage increase by 15%. Lasts 2 turns. When cast, can move an extra 2 blocks and attack.
When critically attacking in battle, decreases all damage taken by 30% after battle. Lasts 1 turn.
|SKILL：Crit increased by 20%.|
|SKILL：When initiating combat, ATK increase by 10%|
All accessible terrain can be regarded as plains when you move. In terrain with enhanced defense, damage will be enhanced to the same degree.
|SKILL：When dealing Crit Damage, deals random debuffs to the enemy after battle.|
|SKILL：When attacking troops with 100% HP, ATK increases by 10%.|
[Physical Damage] Crit chance increased by 15%. Attacks all enemies in a line, dealing 0.35x AoE damage and dispelling 2 buffs.
|SKILL：Crit increased by 10%,ATK increased by 5%.|
|SKILL：When Soldier HP is above 80%, DEF increases by 15%|
The Whereabouts of the Stars
[Fusion Power] Active skill. Greatly improves the attack and defense of all Heroes of Time allies in range. In addition, grants the following effect: Increases range and skill damage by 20%. Lasts 4 turns. (This effect cannot be used with other Fusion Pow
[Physical Damage] Crit chance increased by
|SKILL：Crit increased by 15%. Critical hits deal 1 strong debuff to enemies.|
|SKILL：When attacking troops with 100% HP, after entering battle, ATK & DEF increases by 15%.|
[Passive] When attacking, Crit increased by 10%. Damage taken decreased by 20%
[Physical Damage] Crit chance increased by 30%. Deals 0.3x AoE damage to all enemies within 4 blocks. Deals additional damage to Mages. After battle, grants a chance to move another 3 blocks.