New Heroes - [The Twin Princesses of Caconsis]

The popular royal twins from Langrisser 4, Shelfaniel and Angelina, are ready to be summoned onto the battlefield!

Take your chances in an all-new summoning event featuring Shelfaniel and Angelina, with a greatly increased chance of summoning the newest characters. After the event, the two new heroes will join the regular summoning pool, eagerly anticipating your call!

 

Shelfaniel – SSR    

 

[Hero Introduction]

Daughter of the King of Caconsis, Shelfaniel was renowned in her era for her stunning beauty, along with her twin sister Angelina. Beneath her gentle and beautiful exterior lies amazing magic power, and though she is somewhat weak-willed, she embarks on a great adventure with Randius, the hero of Langrisser IV.

 

[Talents and Skills]

Magic Lineage

Increases INT based on Troop HP, increasing by up to 10%/13%/16%/20%. Whenever a skill is used to deal damage, the cooldown of this skill is reduced by 1/2/2/3.

 

[Initial Skills]

Cleanse: [MDamage] Attacks a single enemy, dealing 1.5x damage to Demons. Dispels 2 buffs from the target and after battle.

MDEF Break: [Passive] Before entering battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.

 

[Classes]

Saint, Empress -- Archmage, Wizard – Bishop

 

[Soldiers]

Shrine Maiden/Sky Archer/Leviathan

 

Angelina – SSR

 

[Hero Introduction]

One of the twin princesses of the Kingdom of Caconsis, she flies across the indigo sky on her winged horse, a perfect image of beauty. Exhibiting not even the slightest hint of a princess' delicate temperament, Angelina possesses superb swordsmanship and bravery unmatched in El Sallia. With magic support from her sister Shelfaniel, they form a perfect duo on the battlefield!

 

[Talents and Skills]

Battle Goddess

Takes 10%/13%/16%/20% less damage on all terrain with defensive bonuses, while simultaneously dealing 10%/13%/16%/20% increased attack damage.

 

[Initial Skills]

Lightning: [Physical Damage] Attacks a single enemy, dealing 1.5x damage. If the enemy is defeated, the cooldown of this skill is decreased by 3.

Lonely Moon: [Passive] When initiating a melee attack, the hero's damage is reduced by 20%. After attacking, if your soldiers are all dead, you can act again. 3-turn cooldown.

 

[Classes]

Dragon Knight, Dragon Master – Serpent Knight, Serpent Master -- Swordsman

 

[Soldiers]

Berserker/Angel/Dragon Knight