February 2nd Routine Maintenance Complete

Hello,
 
The update is completed. This update mainly includes:
1.An interactive object will appear when a Corp facility is destroyed, giving items to exchange for Corp Pts. Each Pilot can interact with the object and receive items up to two times.
2.The max number of pilots the aforementioned interactive object will provide items to varies with the type of Corp facility, and is equal to the recommended number of Pilots for attacking that Corp facility.
3.The value of a Corp facility’s Damage Control and Durability will be adjusted based on the recommended number of Pilots for attacking the facility. The combat capability of a single Pilot will be calculated to be that of a T2 battleship.
4.The recommended number of Pilots for attacking SS Base, Refinery, Assembly Center, Trade Port, and Watchtower, from Level 1 to Level 5: 5/15/30/40/50.
5.The recommended number of Pilots for attacking Capital Shipyard and Jump Portal Generator, from Level 1 to Level 5: 35/50/90/120/150.
6.The recommended number of Pilots for attacking Jump Portal Inhibitor, from Level 1 to Level 5: 30/35/60/80/100.
7.Corp Pts received from a single interaction with the object after destroying SS Base and Refinery, from Level 1 to Level 5: 420K/1740K/2760K/4050K/4950K.
8.Corp Pts received from a single interaction with the object after destroying Assembly Center, from Level 1 to Level 5: 360K/1500K/2370K/3480K/4260K.
9.Corp Pts received from a single interaction with the object after destroying Watchtower and Trade Port, from Level 1 to Level 5: 300K/1230K/1980K/2880K/3540K.
10.Corp Pts received from a single interaction with the object after destroying Capital Shipyard, from Level 1 to Level 5: 360K/1320K/2040K/2880K/3480K.
11.Corp Pts received from a single interaction with the object after destroying Jump Portal Generator, from Level 1 to Level 5: 300K/1020K/1530K/2100K/2520K.
12.Corp Pts received from a single interaction with the object after destroying Jump Portal Inhibitor, from Level 1 to Level 5: 330K/1020K/1500K/2010K/2370K.
13.When a solar system is traded to another Corp, Pilots from the selling party based in this solar system will not be allowed to undock and will be instructed to relocate base.
14.Lowered the Vigilante’s Power and Processor values.
15.CSF ships will be installed with an Anti-Cloaking Field, a Noether Charge Disintegrating Field, or The Deep Dive Propulsion System Blocker based on their ship types.
16.Jump Portal icons on the Map are hidden to reduce the Map loading time.
17.Read All in Mail will no longer mark a Pilot’s private mails as read.
18.Adjusted Clone Maintenance rewards, cycling every 15 days: Day 5 - 40 Implant Widgets; Day 10 - 80 Implant Widgets; Day 15 - 120 Implant Widgets.
19.Bounty quests that cost 10 Stamina will be available in solar systems with a Prosperity over 30.
20.Modification: Symbiosis, Yukiguni and Romantic Power are now available for exchange.
 
Thank you for understanding, and for supporting Second Galaxy. Enjoy your adventure among the stars!
 
The Great Council