June 8th Routine Maintenance Complete

Hello,
 
The update is completed. This update mainly includes:
1.The [Challenging] Encounter quest level now depends on the Encounter level of the solar system where quests are triggered.
2.The completion of [Virus Crisis] Encounter quests will no longer be counted towards the triggering of [Challenging] Encounter quests.
3.Once Pilots set the orbit radius and lock onto a target under Full-Auto-Combat or Semi-Auto-Combat mode, the radius won’t reset until the Pilot goes offline, enters a space station or warps through a stargate.
4.When being synced to a Fleet formation, Pilots are now allowed to warp, enter stations, and go through star gates, but the ship will be switched to Manual Combat Mode and lose sync with the formation.
5.Interaction with Wormhole Portals is now no longer interrupted when Pilots engage in combat or are locked onto by NPCs. The interaction duration is reduced to 3 seconds.
6.The production cost reduction by a Recruit on the Select A Recruit screen now only displays the percentage of mineral cost reduction.
7.Fixed an issue so that the effects of the Voyager’s and its T2 & T3 derivatives’ tactical component works as intended.
 
Thank you for understanding, and for supporting Second Galaxy. Enjoy your adventure among the stars!
 
The Great Council