Kensho
Ship Details
  • Type

    Battleship

  • Class

    Kensho

  • Initial Weapon

    Blaster

  • Tactical Position

    [Electronic]

  • Processor

    428

  • Power

    330031

59

68

79

59

22

Initial Attributes
  • EM RES

    50%

  • Kinetic RES

    30%

  • Thermal RES

    10%

  • Armor

    19214

  • Component Capacity

    5

  • Shield

    20490

  • Cargo Space

    800

  • Volume Factor

    495

  • Warp Stability

    1

  • Initial Speed

    215

License Requirements

Required License:  ECD T1 Battleships License

【ECD T1 Battleships License】Each level grants

  • Slightly increase SD performance

  • Blasters CD Reduction

    3.0%

  • Blasters Precision Boost

    2.0%

  • Ship Energy Cap Bonus

    2.5%

Special Bonus
  • This ship has no role bonus.

Basic Components
  • Auxiliary Shield Reinforcer

    Tactical Component

    When energy is below 60%, each 5% decrement increases all shield resistances by 1.67%. Current increase: 0%

  • Negatron EMP Generator

    Superdevice

    Discharges a shock wave to deal 3240 damage to targets within an area of 31.5km and leads to 977 energy loss immediately of targets affected

  • Battleship Artillery

    Superdevice

    Attacks a target within a range of 15.6km, dealing 108 damage per second.

  • Battleship Std. Shield Recharger

    Recharger

    Recharges your ship's shield by 70 per second for 30s.

  • Battleship Std. Ion Thruster

    Thruster

    Boosts your ship's velocity by 100% for 30s.

Ship Background

The Kensho battleship is a new electronic battleship with powerful electronic compatibility and sustainability. It can play different roles on the battlefield according to the actual needs of the operation.

The Kensho battleship's prototype can be traced back to the States Period (700 AG-890 AG) near the end of the Titan Empire. In 740 AG, in order to maintain the balance between the states that had developed from their autonomy and to defend the Empire's territory, the Titan Empire's ""Golden Emperor,"" Henriad, demanded a battleship equipped with the most advanced electronic technology of the time to be developed. This was the Wildhunt. In 919 AG, during Galactic War IV, the Dawn obtained the Wildhunt battleship's blueprint from the Titan Empire during the ""GGA"" Operation, and began developing its upgrade after the war. 30 years later, the Kensho battleship went public.

As a large electronic ship, the Kensho battleship is equipped with a Negative Electron Pulse Generator which can launch a devastating AoE attack by emitting negatrons which penetrate enemy ship reactor shells and trigger an annihilation effect on the positrons within. It also has a backup shield force-field maintainer which automatically activates the equipped dissipated-energy absorber to increase shield resistance when the ship's energy depletes past threshold, guaranteeing the ship's safety even in energy-intensive conditions.

These advanced electronic components are fitted throughout the ship, making it appear immense and clumsy, a deviation from the Dawn ships' mainstream design concept of valuing speed and agility. It was seen as the ""least Dawnish ship"" for some time.

But for a major power like the Dawn Community who absorbed and replaced Glick-A during the Galactic War, the Kensho battleship was a fine weapon, and a deterrent to the remaining resistance groups from Glick-A who never quit. With the vast dreams of the people of Dawn, even more Kensho battleships were produced to help the Dawn Community guard its endless sea of stars.