LISTELL
CVMatsuri Uchiyama
Initial Class
Blood Banshee
Height/Weight
172cm/51kg
Measurements
84/55/83
Appearance
Langrisser IV
Allegiance
Dark Kingdom of Velzeria
A descendant of demon tribe who once served under Bozel. After failing several missions, she began to fear her master, and later was accepted by Randius as a companion.
With her impressive abilities and abundant knowledge, she helped Randius foil the plots of the dark force.
HP | 385 | ATK | 34 |
INT | 37 | DEF | 25 |
MDEF | 31 | SKILL | 24 |
Blood Queen
This hero's INT is equal to 1.5x MDEF. Unit ignores its class disadvantage. After dealing damage, inflicts "Curse of Wounding" on the target for 1 turn: Whenever the target is healed, this curse cancels out the healing effect and dealing damage equal to 2
HP | 28 | ATK | 26 |
DEF | 14 | MDEF | 12 |
SKILL: |
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DEF | MDEF | ||
SKILL: |
Demon God's Bulwark
[Passive] Takes magic damage for adjacent allies. After taking action, if this unit has dealt damage this turn, this skill restores 30% of the unit's Max HP.
Siphon
[MDamage] Attacks an enemy, dealing 1.5x damage. After battle, heals this unit for 30% of the damage dealt.
HP | 34 | ATK | 35 |
DEF | 17 | MDEF | 17 |
SKILL:When attacking units with 100% HP, after entering battle, ATK increases by 10%. |
HP | 28 | ATK | 35 |
DEF | 16 | MDEF | 14 |
SKILL:When Soldier HP is 100%, ATK increases by 10%. |
Demonic Guard
[Passive] Takes magic damage for adjacent allies. [Active] Increases Guard's range to 2 blocks. Whenever this unit receive MDamage from 2 blocks away, it performs a counterattack. This effect lasts for 2 turns.
HP | 34 | ATK | 31 |
DEF | 17 | MDEF | 14 |
SKILL:Resurrection: When Soldier HP is 0%, and when attacking, restores 15% HP. |
HP | 37 | ATK | 26 |
DEF | 22 | MDEF | 12 |
SKILL:When Soldier HP is below 70%, DEF increases by 10%. |
Mind Bore
[MDamage] Attacks multiple enemies within range, dealing 0.3x AoE damage. Enemy's MDamage taken increases by 20%. Lasts 2 turns.
HP | 26 | ATK | 31 |
DEF | 13 | MDEF | 22 |
SKILL:Normal attacks deal [MDamage]. When soldier HP is 100%, ATK increases by 10%. |
HP | 26 | ATK | 31 |
DEF | 16 | MDEF | 14 |
SKILL:Resurrection: When Soldier HP is 0%, and when attacking, restores 15% HP. |
Seal
[Passvie] When dealing damage to enemies, 50% chance to silence enemy's active skills. Lasts 2 turns.
HP | 43 | ATK | 45 |
DEF | 22 | MDEF | 22 |
SKILL:After attacking, Soldier can restore HP(15% of damage dealt) after battle. |
HP | 36 | ATK | 45 |
DEF | 20 | MDEF | 19 |
SKILL:When Soldier HP is above 80%, ATK increases by 15%. |
Bloody Deluge
[Passive] When entering battle, this skill reflects 15% of damage received back to the attacker. After battle, heals all other allies for a percentage of this hero's Max HP(equal to 50% of the percentage of damage reflected).
Blood Dance
[Magic Damage] Deals 0.1x AoE damage to all enemies within 2 blocks and another 50% of HP as fixed damage when turn ends. However, the hero loses the same amount of HP.
HP | 43 | ATK | 40 |
DEF | 22 | MDEF | 19 |
SKILL:resurrection: When Soldier HP is 0%, and when attacking, restores 15% HP. When attacked, DEF increased by 10%(Exclude Demons & Holy Units). |
HP | 48 | ATK | 34 |
DEF | 28 | MDEF | 16 |
SKILL:When Soldier HP is below 70%, damage taken is decreased by 10%. |
Last Stand
[Passive] When Unit HP is lower than 50%, when entering battle, DEF & MDEF increases by 10%.
Reaper's Touch
[Magic Damage] Directly deals 0.2x magic damage to a single enemy and turns 35% of enemy's received healing into damage. Lasts 2 turns(This effect cannot be dispelled).
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