Hellfire
Ship Details
  • Type

    Cruiser

  • Class

    Hellfire

  • Initial Weapon

    Railgun

  • Tactical Position

    [Firepower] [Disruptor]

  • Processor

    338

  • Power

    8226

38

61

54

36

44

Initial Attributes
  • EM RES

    30%

  • Kinetic RES

    10%

  • Thermal RES

    50%

  • Armor

    6106

  • Component Capacity

    4

  • Shield

    6511

  • Cargo Space

    600

  • Volume Factor

    260

  • Warp Stability

    1

  • Initial Speed

    439

License Requirements

Required License:  OE T1 Cruisers License

【OE T1 Cruisers License】Each level grants

  • Slightly increase SD performance

  • Railguns DMG Bonus

    3.0%

  • Railguns Range Bonus

    2.0%

  • Railgunss Crit DMG Bonus

    10.0%

Special Bonus
  • Precision Interference Devices CD Reduction

    10.0%

  • Precision Interference Devices Activation Cost Reduction

    55.0%

  • Precision Interference Devices Range Boost

    30.0%

Basic Components
  • Directional Neutrino Flow Extractor

    Tactical Component

    On each ship kill, reduces all weapon and device cooldowns by 7s.

  • Trial Antimatter Projectile

    Superdevice

    Attacks a target within 21km by firing a powerful ultra-distance Railgun, dealing 1709 damage to it and all the nearby enemies within 6km.

  • Cruiser Artillery

    Superdevice

    Attacks a target within a range of 11.76km, dealing 48 damage per second.

  • Cruiser Std. Shield Recharger

    Recharger

    Recharges your ship's shield by 37 per second for 30s.

  • Cruiser Std. Ion Thruster

    Thruster

    Boosts your ship's velocity by 100% for 30s.

Ship Background

Playing a role as a firepower disruption ship on the battlefield, the Hellfire cruiser has excellent maneuverability and agility. It also has formidable firepower, and can work well with Interference ships.

The Hellfire cruiser has been modified by the Bakr Research Institute. It is equipped with a Directional Neutrino Flow Extractor to extract specific energy from destroyed ships, and the neutrino flow can be used to cool down the weapons. The ship can also be equipped with Experimental Antimatter Explosives Projectors. These special Railguns launch antimatter explosives that are wrapped up in a magnetic field. When being launched, the explosives break free from the magnetic field and annihilate the target. The preceding improvements enhance the ship's performance on the battlefield.

The Hellfire cruiser was born during the Philistine Flanders period (337 AG - 406 AG) of the Second Titan Empire.

In 364 AG, Flanders issued a religious mandate, once again confirming the Oraclite Deus Faith as the state religion within the Empire's territory, and the Oraclite Hem-Netjer began the expansion of their religion. To achieve this, they needed ships with immense advantages in firepower.

Oracle Empire's ""Sword of True God"", a military group that once served Targus, rose up again. This military force was made up entirely of believers and priests, and they needed more power. Therefore, the Titan Empire insisted in providing them with core technology for ship development despite the restrictions, and gave the Oracle Empire some of the privileges for developing this ship. This may have been the reason why the Oracle's Nihad Royal House turned a blind eye to this non-governmental military force.

Since the Hellfire cruiser's core technology came from the Second Titan Empire, the ship adopted a destructive railgun, which formed a sharp contrast between the ship's slender body and its formidable firepower. Such a design fully met the Oracle Empire's needs. Hellfires were prevalently seen in Svarn ""missionary activities"" in Geonesia. ""Convert or die"" became a slogan used by Hellfires' pilots for a time.

During the States Period (710 AG - 890 AG) at the end of the Second Titan Empire, the Hellfire's formidable firepower allowed Deus Faith to maintain its original doctrines in the 4th Religious and Political Conflict in Oracle Empire.