Chestnut
Ship Details
  • Type

    Frigate

  • Class

    Chestnut

  • Initial Weapon

    Railgun

  • Tactical Position

    [Firepower] [Recon]

  • Processor

    865

  • Power

    172

23

61

34

21

68

Initial Attributes
  • EM RES

    30%

  • Kinetic RES

    50%

  • Thermal RES

    10%

  • Armor

    2458

  • Component Capacity

    3

  • Shield

    2621

  • Cargo Space

    100

  • Volume Factor

    140

  • Warp Stability

    1

  • Initial Speed

    679

License Requirements

Required License:  RS T2 Frigates License

【RS T2 Frigates License】Each level grants

  • Slightly increase SD performance

  • Railguns DMG Bonus

    3.0%

  • Inertia Factor Reduction

    4.0%

  • Railguns Range Bonus

    2.0%

Special Bonus
  • Warp Stability Strength Boost

    2

  • Standard Thrusters Power Output Rate Bonus

    15.0%

  • Standard Thrusters Activation Cost Bonus

    60.0%

Basic Components
  • Engine Waste Heat Conversion Circuit II

    Tactical Component

    Each weapon activation grants a stack effect. Upon reaching 3 stacks increases next weapon or superdevice damage by 45%.

  • Trial Antimatter Projectile

    Superdevice

    Attacks a target within 16km by firing a powerful ultra-distance Railgun, dealing 691 damage to it and all the nearby enemies within 4km.

  • Frigate Artillery

    Superdevice

    Attacks a target within a range of 15km, dealing 24 damage per second.

  • Frigate Std. Shield Recharger II

    Recharger

    Recharges your ship's shield by 20 per second for 30s.

  • Frigate Std. Ion Thruster II

    Thruster

    Boosts your ship's velocity by 100% for 30s.

Ship Background

The Chestnut frigate was developed as an update to the Pinecone. The upgrade project, which started immediately after 898 AG to prepare for Galactic War IV, maintained its role as a firepower and recon frigate on the battlefield. The ship possesses advanced processor capability and energy efficiency, which make space for advanced devices and weapons.

Actually, the Chestnut frigate actually uses the same basic design as the Fir, another class of frigate. Svarus had initially intended for the ship to be an assault and disruption ship. They wanted to combine the Pinecone's speed advantage and the Fir's SK-430 arms, hoping that the updated ship could work with battlecruisers to deal with important targets.

But experiments proved that the all-important railgun cooling device could not coexist with the processor power demand of the disruption system. Therefore, the Svarn government decided to restore the ship's role and made it a firepower and recon ship. So, in the end, the Chestnut was not involved in Galactic War IV.

After Galactic War IV, Winter Industries went ahead with the upgrade project. The researchers finally decided to remove the processor power demanding interference system, and added an EM armor system with auto energy regeneration to ensure the ship's survival on the battlefield.

A series of improvements made the Chestnut the most useful frigate in Svarus.

In 949 AG, in order to detect potential situations in Geonesia after it had entered peacetime, researchers added a stability system to the EM tracks to further stabilize the weapons system.