-
Type
Cruiser
-
Class
Warhammer
-
Initial Weapon
Railgun
-
Tactical Position
[Firepower] [Command]
-
Processor
5920
-
Power
17944
-
EM RES
30%
-
Kinetic RES
50%
-
Thermal RES
10%
-
Armor
13444
-
Component Capacity
6
-
Shield
14337
-
Cargo Space
600
-
Volume Factor
260
-
Warp Stability
1
-
Initial Speed
429
Required License: RS T3 Cruisers License
【RS T3 Cruisers License】Each level grants
-
Slightly increase SD performance
-
Railguns DMG Bonus
3.0%
-
Railguns Activation Cost Bonus
2.0%
-
Railguns Range Bonus
2.0%
-
-
-
AoE Range Enhancement Devices CD Reduction
20.0%
-
AoE Range Enhancement Devices Activation Cost Reduction
65.0%
-
AoE Range Enhancement Devices Range Boost
50.0%
-
-
-
-
-
-
-
-
Reactive energy allocation circuit III
Tactical Component
When energy is below 80%, each 10% decrement increases weapon damage by 5.02% up to a maximum of 30%. Current increase: 0%
-
Emergency Higgs Boson Generator III
Superdevice
Recharges 22.6% of max energy after a delay of 2s and increases velocity by 19.99% for 20s.
-
Cruiser Artillery
Superdevice
Attacks a target within a range of 19.56km, dealing 98 damage per second.
-
Cruiser Std. Shield Recharger III
Recharger
Recharges your ship's shield by 84 per second for 30s.
-
Cruiser Std. Ion Thruster III
Thruster
Boosts your ship's velocity by 100% for 30s.
The Warhammer cruiser has reliable fire control systems and core onboard commanding systems. In addition, its advanced EM armor controlling system makes the armor tough and stable, while the significantly upgraded processing system and onboard energy allocator improve equipment customization. Now, as the successor of the Battleaxe cruiser, the Warhammer is the best example of modern Svarn technology.
It was designed and developed during Galactic War IV in the same batch of development projects as the modern Battleaxe, also designed as a logistics ship. Not until their defeat in the Porkhov solar system campaign did the Svarn navy realize a commanding cruiser has to possess relatively powerful firepower so as not to rely on frigates' protection and to move at will in missions. For that, the Warhammer cruiser was remodified.
The most amazing part of this upgrade was the 26 sets of Anti-thermal-damage Armor Auto Launchers. The designers installed them on the lower part of the ship and fixed the compatibility problem between the railgun system and Anti-thermal-damage Armor Auto Launchers through a series of complicated circuit relays. This brilliant design made the Warhammer able to perform well in battle.
The upgraded Warhammer cruiser gave stunning performances in the the early campaigns of the Winter Offensive. It was the most efficient firepower support ship and an important part of the guerrilla ship fleet. The Svarn military has claimed that ever since it was deployed to regional conflicts with the Oracle Empire, it has always achieved great military triumphs.
Now, the Warhammer cruiser, with further upgraded compatibility and capacitor, is the most valued ally of the Svarn Navy.