Overlord
Ship Details
  • Type

    Battlecruiser

  • Class

    Overlord

  • Initial Weapon

    Missile

  • Tactical Position

    [Firepower] [Logistics]

  • Processor

    437

  • Power

    98687

43

83

64

46

31

Initial Attributes
  • EM RES

    30%

  • Kinetic RES

    50%

  • Thermal RES

    10%

  • Armor

    11618

  • Component Capacity

    5

  • Shield

    12389

  • Cargo Space

    700

  • Volume Factor

    380

  • Warp Stability

    1

  • Initial Speed

    296

License Requirements

Required License:  RS T1 Battlecruisers License

【RS T1 Battlecruisers License】Each level grants

  • Slightly increase SD performance

  • Missiles Damage Bonus

    3.0%

  • Missile Launchers Activation Cost Bonus

    2.0%

  • Missiles Precision Bonus

    2.0%

Special Bonus
  • Shield Projection Devices Power Usage Reduction

    92.0%

  • Shield Projection Devices Activation Cost Reduction

    50.0%

  • Shield Projection Devices Range Boost

    30.0%

Basic Components
  • Guerrilla Warfare Trigger

    Tactical Component

    Increases weapon ranges by 26% and speed by 30% when shield is below 40%.

  • Gauss Magnetic Field Stabilizer

    Superdevice

    Instantly resets all weapon cooldowns, then reduces base weapon cooldowns by 15.42% and weapon energy consumption by 16.42% for 25s.

  • Battlecruiser Artillery

    Superdevice

    Attacks a target within a range of 39km, dealing 66 damage per second.

  • Battlecruiser Std. Shield Recharger

    Recharger

    Recharges your ship's shield by 56 per second for 30s.

  • Battlecruiser Std. Ion Thruster

    Thruster

    Boosts your ship's velocity by 100% for 30s.

Ship Background

The Overlord battlecruiser was designed as a firepower logistics ship, with steady firepower it's capable of serving as a core force on the battlefield. It usually grants a tactical advantage when fighting alongside interception or disruption ships.

The Overlord has gained substantial firepower advantages after being equipped with a Gaussian Magnetic Field Stabilizer, and its battlefield survivability improved with a recently redesigned core ship system. What's more, it has also gained good long-range firepower output by using a guerrilla auxiliary intelligence system.

The design of the Overlord dates back to late 860s AG, which is in the States Period (700 AG-890 AG) of the late Titan Empire II. Svarus drew up a conceptual scheme for a battlecruiser, which was probably derived from Hygara ruins. Svarus made a demand based on national strategic plans for 3 Svarn representative logistics battlecruisers to replace the old General Vergo battlecruiser, in case of possible turmoil.

The conceptual design included an expected speed of 600-700 m/s, 37 ship-defending turrents, 4 rotating main turrets, and 3 sets of core tactical components. This obviously ridiculous plan was called Project 1160, and was appointed to the TsKB-322 Nevskia Design Bureau led by Belegovsky B. Moline. This design failed, but it contributed to the Overlord prototype. To some extent, it made breakthroughs in firepower and armor technology compared to other Svarn battlecruisers of the same time.

The chief designer, Belegovsky, proposed a plan to develop an electronic capacitor expander to remodel the Overlord into an electronic ship, accommodating the 3 extra main turrets that wasn't possible before. His proposal was declined and laughed at as another Project 1160, but nobody could imagine that this proposal would ultimately lead to the development of the Stribog battlecruiser in 5 years.