Rage
Ship Details
  • Type

    Battleship

  • Class

    Rage

  • Initial Weapon

    Railgun

  • Tactical Position

    [Firepower]

  • Processor

    7285

  • Power

    669245

72

83

94

82

20

Initial Attributes
  • EM RES

    30%

  • Kinetic RES

    50%

  • Thermal RES

    10%

  • Armor

    40339

  • Component Capacity

    7

  • Shield

    43018

  • Cargo Space

    800

  • Volume Factor

    495

  • Warp Stability

    1

  • Initial Speed

    204

License Requirements

Required License:  RS T3 Battleships License

【RS T3 Battleships License】Each level grants

  • Slightly increase SD performance

  • Railguns DMG Bonus

    3.0%

  • Railgunss Crit Rate Bonus

    2.0%

  • Railguns Range Bonus

    2.0%

Special Bonus
  • This ship has no role bonus.

Basic Components
  • Directional Higgs Boson Extractor III

    Tactical Component

    On each ship kill, grants energy recharge of 1115.

  • Trial Antimatter Projectile

    Superdevice

    Attacks a target within 42km by firing a powerful ultra-distance Railgun, dealing 10800 damage to it and all the nearby enemies within 11km.

  • Battleship Artillery

    Superdevice

    Attacks a target within a range of 39km, dealing 183 damage per second.

  • Battleship Std. Shield Recharger III

    Recharger

    Recharges your ship's shield by 157 per second for 30s.

  • Battleship Std. Ion Thruster III

    Thruster

    Boosts your ship's velocity by 100% for 30s.

Ship Background

The Rage battleship boasts stable performance and formidable firepower. With special tactical components, modules, special energy control systems, and tactical auxiliary cores, the ship can always complete missions methodically on the battlefield.

The Rage battleship was born in 990 AG. As a typical ship of Special Type XII, the Rage that was developed in the Svarn S-II300 project is more than a simple upgrade to the Fury battleship. The Rage's heavy EM armor and excellent processor are the latest technological achievements of Svarus.

In 997 AG, the Rage, which should have been kept strictly confidential, was exposed by hateful interstellar hackers. This also led to the ""TsL-1010"" project, which had run secretly for more that 50 years, being exposed to other governments. After seeking information about the Rage, military experts from the Economic Community of Dawn (ECD) considered that a ship succeeding the Fury was incapable of dominating the star ocean. ECD preferred ships with superior agility and maneuverability, and thus they thought that a battleship without an emergency self-protection core would have no chance to fight back when surrounded by multiple enemies.

But actually, this intimidating giant didn't need to worry about being surrounded. A perfect combination of an upgraded Directional Sig Particle Extractor and an upgraded Experimental Antimatter Explosives Projector is used on this battleship to make it more powerful.

""If you don't want your battleship to be in danger, you just need a Logistics ship for energy supply."" the Svarn Navy stated.

In 1003 AG, the Rage repelled the Oraclite Empire's ships during the border conflict in Slawiya, and its formidable firepower was demonstrated. In 1005 AG, the Rage was therefore reported as a massive lethal weapon, which generated tension on the borders between Svarn Slawiya and Yaroslavl.