

Scott
CVInoue Yuki
Initial Class
Knight
Height/Weight
172cm/63kg
Measurements
Appearance
Langrisser II
Allegiance
Allegiance: Salrath Desert Leader
| HP | 271 | ATK | 42 |
| INT | 23 | DEF | 24 |
| MDEF | 18 | SKILL | 22 |

Cautious Tactician
When entering battle with HP above 50%, damage taken decreases by 15%.
Knight
Grand Knight
Highlander
Guardian
Knight Master
Cavalry| HP | 26 | ATK | 35 |
| DEF | 14 | MDEF | 11 |
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Ram
[Physical Damage] Attacks a single enemy, dealing 1.2x damage and pushing the target 2 blocks. After battle, enemy`s Mobility -2 and cannot guard. Lasts 2 turns.

Charge
[Passive] Before attacking, for every 1 block moved, damage increases by 5%(Up to 15%).
Horned Dino| HP | 28 | ATK | 35 |
| DEF | 16 | MDEF | 14 |
| SKILL:When HP is at 100%, ATK increases by 10% | |||
Lesser Imp| HP | 34 | ATK | 35 |
| DEF | 17 | MDEF | 17 |
| SKILL:When attacking troops with 100% HP, ATK increases by 10%. | |||

Blast
[Passive] When attacking, if your troop still has more than 80% HP, and the damage you take before the battle will be reduced by 30%.
Elite Cavalry| HP | 31 | ATK | 34 |
| DEF | 17 | MDEF | 13 |
| SKILL:When initiating combat, damage taken is decreased by 10%. | |||
Paladin| HP | 31 | ATK | 31 |
| DEF | 17 | MDEF | 20 |
| SKILL:When battling against [Demons], ATK & DEF increase by 20% | |||

Assault
[Physical Damage] Attacks a single enemy, dealing 1x damage. Afflicted enemies cannot be healed. Damage increases by 20% (up to 60%) for each block moved before attacking.
Elite Lancer| HP | 37 | ATK | 29 |
| DEF | 20 | MDEF | 12 |
| SKILL:When attacked, damage dealt increases by 10% | |||
Elite Infantry| HP | 34 | ATK | 31 |
| DEF | 18 | MDEF | 14 |
| SKILL:When attacking, damage taken is decreased by 10%. | |||

Lance Phalanx
[Passive] Takes physical attack instead of nearby ally. [Active] Guard range increases to 2 blocks, DEF increases by 20%. When attacked with a melee attack, always trigger [Barb] fixed damage after battle. Lasts 2 turns.
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Heavy Cavalry| HP | 40 | ATK | 43 |
| DEF | 22 | MDEF | 17 |
| SKILL:ATK increased by 7%. | |||
Griffon Knight| HP | 40 | ATK | 45 |
| DEF | 20 | MDEF | 23 |
| SKILL:When Soldier HP is above 80%, ATK & DEF increase by 10%. | |||

Move Again
[Passive] When attacking, damage increases by 10%. When Mobility left is not zero, it's possible to move again after attacking.

Mass Attack
[Assist] Active skill. ATK & INT of multiple troops within range increase by 20%. Immune: ATK & INT Down, and deactivate Active Skills. Lasts 2 turns.
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