

Pierre
CVTakahashi Hyoji
Initial Class
Sergeant
Height/Weight
164cm/49kg
Measurements
Appearance
Langrisser III
Allegiance
Allegiance: Kingdom of Larcuss
| HP | 339 | ATK | 37 |
| INT | 19 | DEF | 26 |
| MDEF | 15 | SKILL | 19 |

Naval Instructor
During water battles, ATK & DEF increase by 5%. After attacking, restores 20% HP to troops in water.
High Lord
Guardian
Serpent Knight
Raider
Serpent Master
Lancer| HP | 31 | ATK | 24 |
| DEF | 17 | MDEF | 10 |
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Shield
[Assist] Active skill. Troop DEF increase by 20%. Immune to DEF & MDEF reduction effects and healing negation debuffs. Lasts 2 turns.

Chain Hook
[Physical Damage] Directly deals 0.25x Physical damage to single enemy. Pulls in a target from up to 4 blocks away, decreases target's Mobility -2. Lasts 1 turn.
Elite Lancer| HP | 37 | ATK | 29 |
| DEF | 20 | MDEF | 12 |
| SKILL:When attacked, damage dealt increases by 10% | |||
Elite Infantry| HP | 34 | ATK | 31 |
| DEF | 18 | MDEF | 14 |
| SKILL:When attacking, damage taken is decreased by 10%. | |||

DEF Support
[Passive] After taking action, DEF of 1 nearby troop increases by 15%. Immune to DEF & MDEF reduction effects and healing negation debuffs. Lasts 1 turn.
Merman Lord| HP | 34 | ATK | 31 |
| DEF | 18 | MDEF | 14 |
| SKILL:During water battles, ATK increases by 10%. | |||
Lobster| HP | 34 | ATK | 29 |
| DEF | 20 | MDEF | 12 |
| SKILL:When attacking troops with 100% HP, ATK increases by 10%. | |||

Deathmatch
[Passive] When entering battle, Troop ATK & SKILL increase by 12%, DEF & MDEF decrease by 7%
Ambusher| HP | 31 | ATK | 31 |
| DEF | 16 | MDEF | 16 |
| SKILL:Crit increased by 20%. | |||
Dark Elf| HP | 23 | ATK | 31 |
| DEF | 13 | MDEF | 20 |
| SKILL:When attacking troops with 100% HP, ATK increases by 10%. | |||

Plunder
[Physical Damage] Ignores guards and single enemy directly, dealing 1.1x damage. Before battle, drains at most 3 buffs from the enemy.
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Tide Master| HP | 43 | ATK | 40 |
| DEF | 23 | MDEF | 19 |
| SKILL:When in water, ATK & DEF increase by 10%. | |||
Lobster Behemoth| HP | 43 | ATK | 37 |
| DEF | 26 | MDEF | 16 |
| SKILL:When in water, damage taken is decreased by 15%. | |||

Water Control
[Assist] When cast, all passable terrains are treated as Water. Lasts 2 turns. When cast, it's possible to attack again with extra 2 blocks.

Aqua Blast
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Deals 2 damage in water.
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