

Rohga
CVKenji Takahashi
Initial Class
Bandit
Height/Weight
203cm/98kg
Measurements
Appearance
Langrisser II
Allegiance
Messenger of Justice
| HP | 364 | ATK | 42 |
| INT | 21 | DEF | 20 |
| MDEF | 19 | SKILL | 54 |

Ferocious
Crit increased by 10%, Crit Damage increased by 10%.
Bandit
Gladiator
Raider
General
High Master
Thief| HP | 26 | ATK | 26 |
| DEF | 13 | MDEF | 13 |
| SKILL: | |||
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||

Plunder
[Physical Damage] Ignores guards and attacks Enemy hero directly, dealing 1.1x damage. After battle, drains at most 3 buffs from the enemy.

Smoke
[Passive] Before entering battle, 30% chance to decrease damage taken by 30%. This effect lasts for 1 turn.
Elite Infantry| HP | 34 | ATK | 31 |
| DEF | 18 | MDEF | 14 |
| SKILL:When attacking, damage taken is decreased by 10%. | |||
Griffin Cavalry| HP | 31 | ATK | 35 |
| DEF | 16 | MDEF | 18 |
| SKILL:When Soldier HP is above 80%, ATK & DEF increase by 10%. | |||

Battle Cry
Before initiating combat, dispels 1 buff from the enemy. Target's ATK & DEF decrease by 10%. Lasts 1 turn.
Ambusher| HP | 31 | ATK | 31 |
| DEF | 16 | MDEF | 16 |
| SKILL:Crit increased by 20%. | |||
Kunoichi| HP | 31 | ATK | 29 |
| DEF | 17 | MDEF | 20 |
| SKILL:When dealing Crit Damage, deals random debuffs to the enemy after battle. | |||

Ninjutsu
[Passive] All passable terrains are treated as ""Plains". If the terrain increases DEF, ATK increases by the same value.
Elite Lancer| HP | 37 | ATK | 29 |
| DEF | 20 | MDEF | 12 |
| SKILL:When attacked, damage dealt increases by 10% | |||
Elite Cavalry| HP | 31 | ATK | 34 |
| DEF | 17 | MDEF | 13 |
| SKILL:When initiating combat, damage taken is decreased by 10%. | |||

Deathmatch
[Passive] When entering battle, Troop ATK & SKILL increase by 12%, DEF & MDEF decrease by 7%
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
Bandit| HP | 40 | ATK | 40 |
| DEF | 20 | MDEF | 20 |
| SKILL:Crit increased by 10%,ATK increased by 5%. | |||
High Elf| HP | 34 | ATK | 40 |
| DEF | 19 | MDEF | 23 |
| SKILL:When battling in Woods and Mountain terrain, ATK increases by 10%. | |||

Deadly
[Passive] When attacking, ATK increases by 12%

Cold Blood
[Assist] When cast, troop's Crit and Crit Damage increases by 15%. Lasts 2 turns. When cast, it's possible to attack again within extra 2 blocks.
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
