

Lester
CVMurakami Satoru
Initial Class
Pirate
Height/Weight
198cm/85kg
Measurements
Appearance
Langrisser II
Allegiance
Messenger of Justice
| HP | 312 | ATK | 38 |
| INT | 21 | DEF | 24 |
| MDEF | 19 | SKILL | 20 |

Naval Expert
During water battles, Troop ATK increases by 10%.
Pirate
Highlander
Serpent Knight
Dragon Knight
Serpent Master
Merman| HP | 28 | ATK | 26 |
| DEF | 15 | MDEF | 12 |
| SKILL: | |||
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Aqua Blast
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Deals 2x damage in water.

Chain Hook
[Physical Damage] Directly deals 0.25x Physical damage to single enemy. Pulls in a target from up to 4 blocks away, decreases target's Mobility -2. Lasts 1 turn.
Elite Cavalry| HP | 31 | ATK | 34 |
| DEF | 17 | MDEF | 13 |
| SKILL:When initiating combat, damage taken is decreased by 10% | |||
Elite Lancer| HP | 37 | ATK | 29 |
| DEF | 20 | MDEF | 12 |
| SKILL:When attacked, damage dealt increases by 10% | |||

Move Again
[Passive] When initiating combat, damage increases by 10%. When Mobility left is not zero, it's possible to move again after attacking.
Merman Lord| HP | 28 | ATK | 26 |
| DEF | 15 | MDEF | 12 |
| SKILL:During water battles, ATK increases by 10%. | |||
Lobster| HP | 34 | ATK | 29 |
| DEF | 20 | MDEF | 12 |
| SKILL:When attacking troops with 100% HP, ATK increases by 10%. | |||

Bloodbath
[Passive] If your troop has less HP than the enemy, your ATK and DEF will increase by 10% during battle.
Griffin Rider| HP | 31 | ATK | 35 |
| DEF | 16 | MDEF | 18 |
| SKILL:When HP is above 80%, damage taken is decreased by 10%. | |||
Warrior| HP | 31 | ATK | 34 |
| DEF | 17 | MDEF | 14 |
| SKILL:When attacking, Soldier's Crit is increased by 10% | |||

Smash
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Pushes the target back 2 blocks, decreases DEF by 20%, and disables guard. Lasts 2 turns.
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Tide Master| HP | 43 | ATK | 40 |
| DEF | 23 | MDEF | 19 |
| SKILL:When in water, ATK & DEF increase by 10%. | |||
Lobster Behemoth| HP | 43 | ATK | 37 |
| DEF | 26 | MDEF | 16 |
| SKILL:When in water, damage taken is decreased by 15% | |||

Water Control
[Assist] When cast, all passable terrains are treated as Water. Lasts 2 turns. When cast, it's possible to attack again with extra 2 blocks.

First Aid
[Heal] Active skill. Restores 100% Troop HP.
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