Dark Kingdom of Velzeria
When attacking, hero will be transformed into the same unit type as the enemy hero. If unit transformation occurs on this turn, you are granted more action and ATK is increased by 5%. Lasts 1 turn.
[Physical Damage] Ignores Guard and attacks the enemy directly, dealing 1x damage. After battle, drains a maximum of 3 buffs from the enemy.
[Passive] After taking action, your unit will restore 20% HP.
|SKILL：When dealing Crit Damage, deals random debuffs to the enemy after battle.|
|SKILL：Increases normal attack range by 1. When initiating combat, damage dealt is decreased by 40%.|
[Passive] Crit increased by 10%. Can move another 3 blocks if enemy is eliminated in battle.
|SKILL：Crit increased by 20%.|
|SKILL：Resurrects when Soldier HP is 0%, and when initiating combat, restores 15% HP.|
[Physical Damage] Deals 1.2x physical damage. If this attack is not guarded, swaps position with the target after battle. Reduces damage taken by 20%. Lasts 2 turns.
|SKILL：Normal attacks deal [MDamage]. When own HP is 100%, Soldier ATK increases by 10%.|
|SKILL：When attacking troops with 100% HP, ATK increases by 10%.|
[Passive] After taking action, decreases MDEF of all enemies within 3 blocks by 15%. Lasts 1 turn.
|SKILL：When attacking troops with 100% HP, after entering battle, ATK & DEF increases by 15%.|
|SKILL：Crit increased by 10%,ATK increased by 5%.|
[Passive] After attacking, 30% chance to lower all damage taken by 30%. This effect lasts for 1 turn.
[Passive] After taking action, decreases ATK & INT of all enemies within 2 blocks by 15%. Lasts 1 turn.