

Emerick
CV
Initial Class
Knight
Height/Weight
184cm/66kg
Measurements
Appearance
Langrisser III
Allegiance
Riguler Empire
| HP | 296 | ATK | 42 |
| INT | 23 | DEF | 19 |
| MDEF | 25 | SKILL | 21 |

Shroud of Wisdom
When attacking, ATK increases by 10%. When attacked, damage taken decreases by 10%. All enemies within 2 blocks have Mobility decrease by 1, and cannot Guard.
Knight
General
Highlander
Bow Knight
Knight Master
Cavalry| HP | 26 | ATK | 28 |
| DEF | 14 | MDEF | 11 |
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Onrush
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Before battle, your troop's DEF and MDEF increase by 30% respectively. This effect lasts 2 turns.

Ram
[Physical Damage] Attacks a single enemy, dealing 1.2x damage and pushing the target 2 blocks. Decreases Mobility by 2 and disables guard. Lasts 1 turn.
Elite Lancer| HP | 37 | ATK | 29 |
| DEF | 20 | MDEF | 12 |
| SKILL:When attacked, damage dealt increases by 10% | |||
Elite Infantry| HP | 34 | ATK | 31 |
| DEF | 18 | MDEF | 14 |
| SKILL:When attacking, damage taken is decreased by 10%. | |||

DEF Break
[Passive]Before battle, 50% chance to reduce enemy's DEF by 20%. Lasts 1 turn.
Elite Cavalry| HP | 31 | ATK | 34 |
| DEF | 17 | MDEF | 13 |
| SKILL:When initiating combat, damage taken is decreased by 10%. | |||
Griffin Cavalry| HP | 31 | ATK | 35 |
| DEF | 16 | MDEF | 18 |
| SKILL:When HP is above 80%, damage taken is decreased by 10%. | |||

Move Again
[Passive] When initiating combat, damage increases by 10%. When Mobility left is not zero, it's possible to move again after attacking.
Sharpshooter| HP | 28 | ATK | 29 |
| DEF | 16 | MDEF | 16 |
| SKILL:When initiating combat, 20% chance to reduce enemy's DEF by 20%. Lasts 1. | |||
Ballista| HP | 14 | ATK | 29 |
| DEF | 13 | MDEF | 16 |
| SKILL:Increases normal attack range by 1. When attacking, soldier damage dealt decreases by 40%. | |||

DEF Intimidate
[Passive] After attacking, decreases DEF of all enemies within 2 blocks by 15%. Lasts 1 turn.
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Guardian Cavalry| HP | 40 | ATK | 43 |
| DEF | 23 | MDEF | 17 |
| SKILL:When initiating combat, damage taken is decreased by 15%. | |||
Griffon Knight| HP | 40 | ATK | 45 |
| DEF | 20 | MDEF | 23 |
| SKILL:When Soldier HP is above 80%, ATK & DEF increase by 10%. | |||

Charge
[Passive] Before attacking, for every 1 block moved, damage increases by 5% (up to 15%).

Rout
[Physical Damage] Attacks a single enemy, dealing 1x damage. Pushes the target back 2 blocks and silences the enemy for 1 turn.
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