

Sonya
CVSatou Miyuki
Initial Class
Knight
Height/Weight
169cm/44kg
Measurements
82/49/78
Appearance
Langrisser II
Allegiance
Demon Kingdom of Velzeria
| HP | 275 | ATK | 46 |
| INT | 20 | DEF | 24 |
| MDEF | 20 | SKILL | 23 |

Demon Blood
When eliminating a troop, it's possible to move 3 blocks. Meanwhile, ATK & DEF increase by 10%. Lasts 3 turns. Can be stacked 2 times.
Knight
Unicorn Knight
Grand Knight
Ninja
Grand Master
Cavalry| HP | 26 | ATK | 28 |
| DEF | 14 | MDEF | 11 |
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Strike
[Assist] Active skill. ATK increases by 20%. Lasts 1 turn. When cast, it's possible to attack again within extra 3 blocks.

Blast
[Passive] When initiating combat, if Troop HP is above 80%, damage taken is decreased by 30% during battle.
Sharpshooter| HP | 28 | ATK | 29 |
| DEF | 16 | MDEF | 16 |
| SKILL:When initiating combat, 20% chance to reduce enemy's DEF by 20%. Lasts 1 turn. | |||
Dark Elf| HP | 24 | ATK | 31 |
| DEF | 13 | MDEF | 20 |
| SKILL:When attacking troops with 100% HP, after entering battle, ATK increases by 10%. | |||

Mass Protect
[Assist] Active skill. DEF of multiple troops within range increases by 20%. Immune: DEF & MDEF Down, cannot be healed, Lasts 2 turns.
Horned Dino| HP | 28 | ATK | 35 |
| DEF | 16 | MDEF | 14 |
| SKILL:When HP is at 100%, ATK increases by 10%. | |||
Lesser Imp| HP | 34 | ATK | 35 |
| DEF | 17 | MDEF | 17 |
| SKILL:When attacking troops with 100% HP, ATK increases by 10%. | |||

Assault
[Physical Damage] Attacks a single enemy, dealing 1x damage. Enemy cannot be healed. Lasts 1 turn.(s). Before attacking, damage increase by 20% with every block moved.(Up to 60%)
Ambusher| HP | 31 | ATK | 31 |
| DEF | 16 | MDEF | 16 |
| SKILL:Crit increased by 20%. | |||
Skeleton Warrior| HP | 34 | ATK | 31 |
| DEF | 17 | MDEF | 14 |
| SKILL:Resurrection: When Soldier HP is 0%, and when initiating combat, restores 15% HP. | |||

Ninjutsu
[Passive] All passable terrains are treated as "Plains". If the terrain increases DEF, ATK increases by the same value.
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Bone Dino| HP | 36 | ATK | 45 |
| DEF | 20 | MDEF | 19 |
| SKILL:When Soldier HP is above 80%, ATK increases by 15%. | |||
Vampire Bat| HP | 43 | ATK | 45 |
| DEF | 22 | MDEF | 22 |
| SKILL:After initiating combat, Soldiers can restore HP (15% of damage dealt) after battle. | |||

Bloodbath
[Passive] When Troop HP is lower than enemy HP,when entering battle, ATK & DEF increase by 10%.

Rout
[Physical Damage] Attacks a single enemy, dealing 1x damage. Pushes the target back 2 blocks and disables attack in the next turn.
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