

GEROLD & LAYLA
CVTakuma Nagatsuka
Initial Class
Knight
Height/Weight
Measurements
Appearance
Langrisser III
Allegiance
Kingdom of Larcuss
| HP | 334 | ATK | 51 |
| INT | 29 | DEF | 28 |
| MDEF | 23 | SKILL | 26 |

Moonlit Oath
Ignores melee attack priority in battle. After initiating a ranged attack, heals other friendly units for 30% of Gerold's Max HP. After initiating a melee attack, heals self for 10% of damage dealt.
Knight
Highlander
Herald
Dark Knight
Royal Envoy
Cavalry| HP | 26 | ATK | 28 |
| DEF | 14 | MDEF | 11 |
| SKILL: | |||
| HP | ATK | ||
| DEF | MDEF | ||
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Move Again
[Passive] When attacking, damage increases by 10%. If remaining Mobility is not zero, can move again after attacking.

Onrush
[Physical Damage] Attacks a single enemy, dealing 1.5x damage. Be3fore battle, DEF & MDEF of the unit increase by 30%.
Horned Dino| HP | 28 | ATK | 35 |
| DEF | 16 | MDEF | 14 |
| SKILL:When soldier HP is 100%, ATK increases by 10%. | |||
Lesser Imp| HP | 34 | ATK | 35 |
| DEF | 17 | MDEF | 17 |
| SKILL:When attacking units with 100% HP, after entering battle, ATK increases by 10%. | |||

Demonic Arts
[Assist] Grand your unit Demonic Arts:All MDamage you deal is considered as PDamage. 10% of your ATK is added to INT. Lasts 4 turns.
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
Witch| HP | 26 | ATK | 31 |
| DEF | 13 | MDEF | 22 |
| SKILL:Normal attacks deal [MDamage]. When soldier HP is 100%, ATK increases by 10%. | |||
Dark Elf| HP | 24 | ATK | 31 |
| DEF | 13 | MDEF | 20 |
| SKILL:When attacking units with 100% HP, after entering battle, ATK increases by 10%. | |||

Augment
[Assist] Grants your unit Augment: All PDamage you deal is considered as MDamage. 10% of your INT is added to ATK. Lasts 4 turns.
Bone Dino| HP | 36 | ATK | 45 |
| DEF | 20 | MDEF | 19 |
| SKILL:When soldier HP is 80%, ATK increases by 15%. | |||
Vampire Bat| HP | 43 | ATK | 45 |
| DEF | 22 | MDEF | 22 |
| SKILL:After attacking, Soldiers can restore HP(15% of damage dealt) after battle. | |||

Smash
[Physical Damage] Attacks a single enemy, dealing 1.4x damage. Pushes the target back 2 blocks, decreases DEF by 20%, and ignores Guard. Lasts 2 turns.

ATK Command
[Passive] ATK & INT of all friendly units within 2 blocks increases by 10%.
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
Wizard| HP | 34 | ATK | 37 |
| DEF | 19 | MDEF | 23 |
| SKILL:Normal attacks deal [MDamage]. When attacking, increases ATK and MDEF by 10%. | |||
Dark Elf Sniper| HP | 31 | ATK | 40 |
| DEF | 17 | MDEF | 26 |
| SKILL:When attacking units with 100% HP, after entering battle, ATK & DEF increases by 15%. | |||

Holy Word
[MDamage] Attacks a single enemy, dealing 1.5x damage. Deals extra damage to [Demons]. After battle, heals friendly unit with the lowest HP(4x caster's INT).

Meditation
[Passive] When Unit HP is above 90%, INT & MDEF increase by 10% when entering battle.
