Messenger of Justice
Daughter of the Chief of Gotahl Village and adorable and outgoing adopter sister of Landius, Rachel can hold her own on the battlefiled due to her powerful magical abilities, but the dark forces have also set their eyes upon her because of this.
Increases damage dealt by 10%. After actively dealing damage, dispels 1 debuff from an ally within 2 blocks and heals for 150% of Rachel's INT.
[MDamage] Attacks a single enemy, dealing 1.5x damage, witha bonus when battling agains Cavalry.
[MDamage] Attacks a single enemy, dealing 1.5x damage. Deals additional damage to Demons. After battle, heals friendly unit with the lowest HP(4x caster's HP).
|SKILL：Normal attacks deal [MDamage]. When Soldier HP is 100%, ATK increases by 10%.|
|SKILL：When attacked with a ranged attack, damage taken is decreased by 20%.|
[MDamage] Attacks a single enemy, dealing 1.3x damage. Ignores 30% of enemy MDEF. After battle, restores 50% of damage dealt as HP.
|SKILL：Normal attacks deal [MDamage]. Hero heal effects increased by 5%.|
|SKILL：When attacking units with 100% HP, after entering battle, ATK increases by 10%.|
[Magic Damage] Increases Crit by 15%. Deals 0.3x damage to surrounding enemies and dispels 1 buff.
|SKILL：Normal attacks deal [MDamage]. When attacking, ATK inceases by 10%.|
|SKILL：Increases normal attack range by 1. When attacking, soldier damage dealt is decreased by 40%.|
[Passive] When unit HP is above 90%, its INT & MDEF is increased by 10%.
|SKILL：Normal attacks deal [MDamage]. When Soldier HP 100&, ATK & MDEF increase by 15%.|
|SKILL：When Soldier Hp is above 50%, before attacking, 30% chance to decrease damage taken by 50%.|
[Passive] After taking action, MDEF of 1 nearby friendly unit increases by 20%. Grants immunity to Stun, Mobility reduction, and effects that prevent you from being buffed. Lasts 1 turn.
[MDamage] Attacks all enemies within the range, dealing 0.36x AoE damage. Deals additional damage to Mages and Holy units. Also, reduces target's MDEF by 30% for 2 turns.
|SKILL：Normal attacks deal [MDamage]. Hero Healing Effects +5%. When Soldier HP is >80%, DEF increases by 10%.|
|SKILL：When attacking units with 100% HP, after entering battle, ATK & DEF increase by 15%.|
[Passive] After battle, 40% chance to restore HP of all other friendly units (15% of their Max HP).
[Assist] Active skill. Boosts the ATK & DEF of a single unit by 20% and grants the unit immunity to all debuffs. Lasts for 2 turns.