Messenger of Justice
A male man-made vessel that awoke in Gizarof's Magical Research Institute. Code ∑066, focused on physical enhancements, he lost his previous memories. After being chased by Rainforce, he embarked on his adventure. On the road, he revealed his true identity and purpose. In the end, he helped Langrisser stop the "Ultimate Weapon", and saved the world.
When attacking, ATK increases by 5%. If you haven't attacked this round and you are on defense-increasing terrain, you can take 1 additional action. At the same time, obtain the Snipe status: Unit range +1, cannot move. Lasts for 1 turn. (Cannot be dis
[Physical Damage] Attacks a single enemy, dealing damage equal to 1.5x combat damage. If you're on defensive terrain, deals fixed damage 1 time before battle. (Damage is equal to 2x Hero's ATK.)
[Assist] Active skill. Treats all terrain as Forest. Lasts for 1 turn. Can attack again after use.
|SKILL：When attacking, damage taken is decreased by 10%.|
|SKILL：During water battles, ATK increases by 10%.|
[Physical Damage] Attacks a single enemy, dealing damage equal to 1.4x damage. If you're on defensive terrain, stuns the enemy for 1 turn before battle.
|SKILL：When battling in Woods and Mountain terrain, ATK increase by 10%.|
|SKILL：When attacking troops with 100% HP, ATK increases by 10%.|
Roundabout - Move Again
[Passive] When attacking, increases damage dealt by 10%. After battle, you may move another 2 blocks. The bonus movement oppurtunity has a 1-turn cooldown.
|SKILL：Crit increased by 20%.|
|SKILL：When initiating combat, 20% chance to reduce enemy's DEF by 20%. Lasts 1.|
When attacking, Crit is increased by 10% and damage taken is reduced by 20%.
|SKILL：When initiating combat, Soldier ATK increases by 10%. When attacked, Soldier's DEF increases by 10%|
|SKILL：When in water, ATK & DEF increase by 10%.|
[Passive] Crit increased by 15%. After landing a critical hit in battle, the enemy's passive skills are disabled. Lasts 2 turns.
[Fusion Power] Active skill. ATK & DEF increase significantly for all Yeless Legends allies within range. In addition, grants the buff: Damage increased by 15% when HP is less than 80%. Lasts for 4 turns. (This skill cannot be stacked with other Fusion Po
|SKILL：When attacking troops with 100% HP, after entering battle, ATK & DEF increases by 15%.|
|SKILL：When battling in Woods and Mountain terrain, ATK & DEF increase by 10%.|
[Passive] When entering battle, unit's ATK & SKILL increase by 12%, DEF & MDEF decrease by 7%.
Strong Wind Snipe
[Physical Damage] Attacks a single enemy, dealing damage equal to 1.3x combat damage. The further you are from the enemy, the more damage is dealt. DMG is increased by 10% per block, up to 60%. (Basic range 3-block ranged skill.)