

Ledin
CVOkiayu Ryotaro
Initial Class
Fighter
Height/Weight
179cm/75kg
Measurements
Appearance
Langrisser I
Allegiance
Kingdom of Baldea - Descendants of Light
| HP | 384 | ATK | 47 |
| INT | 26 | DEF | 24 |
| MDEF | 30 | SKILL | 34 |

King's Will
Damage taken decreases by 5%. When attacked with a melee attack with Hero's HP above 100%, attacks 2 times.
Fighter
General
Paladin
Gladiator
Templar
King
Infantry| HP | 28 | ATK | 26 |
| DEF | 15 | MDEF | 12 |
| SKILL: | |||
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||

Sun Slash
[Physical Damage] Attacks a asingle enemy, dealing damage equal to 1.5x. After battle, restores HP(30% damage).

Block
[Passive] When attacked with a melee attack,30% chance to decrease troop's Physical Damage by 30%.
Amazon| HP | 31 | ATK | 34 |
| DEF | 17 | MDEF | 16 |
| SKILL:When initiating combat, ATK increases by 10%. | |||
Elite Cavalry| HP | 34 | ATK | 31 |
| DEF | 18 | MDEF | 14 |
| SKILL:When initiating combat, damage taken is decreased by 10%. | |||

Lance Palanx
[Passive] Takes physical attack instead of nearby ally. [Active] Guard Range increases to 2 blocks, DEF increases by 20%. When attacked with a melee attack, always triggers [Barb] Fixed Damage after battle. Lasts 2 turns.
Monk| HP | 31 | ATK | 29 |
| DEF | 17 | MDEF | 16 |
| SKILL:When battling against [Demons], ATK increases by an extra 10%. | |||
Merman Lord| HP | 34 | ATK | 31 |
| DEF | 18 | MDEF | 14 |
| SKILL:During water battles, ATK increases by 10%. | |||

Divine Guard
[Passive] Suffers all attacks instead of nearby allies. [Active] Guard Range increases to 2 blocks, Crit decreased by 20%, grants [Divine Guard]: Replaces ATK with (MDEF +DEF) of 1x. Lasts 2 turns.
Elite Infantry| HP | 34 | ATK | 31 |
| DEF | 18 | MDEF | 14 |
| SKILL:When initiating combat, damage taken is decreased by 10%. | |||
Elite Lancer| HP | 37 | ATK | 29 |
| DEF | 20 | MDEF | 12 |
| SKILL:When attacked, damage dealt increases by 10%. | |||

Light Reflect
[Passive] Received Heal Effect +15%, before being attacked with a melee attack. Troop ATK & DEF increase by 10%.
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
| HP | ATK | ||
| DEF | MDEF | ||
| SKILL: | |||
Exorcist| HP | 40 | ATK | 37 |
| DEF | 22 | MDEF | 23 |
| SKILL:When battling against [Demons], ATK increases by 10%. When attacking troops other than Demons, DEF increases by 10%. | |||
Tide Master| HP | 43 | ATK | 40 |
| DEF | 23 | MDEF | 19 |
| SKILL:When in water, ATK & DEF increase by 10%. | |||

Judgement
[MDamage] Attacks a single enemy, dealing 1.2x damage. Before entering battle, DEF & MDEF of this troop increases by 30%. Lasts 2 turns.

Consecration
[Passive] After battle, 40% chance to restore HP of all other allies(15% of their Max HP).
Heavy Infantry| HP | 43 | ATK | 40 |
| DEF | 23 | MDEF | 19 |
| SKILL:When initiating combat, Soldier ATK increases by 10%. When attacked, Soldier's DEF increases by 10%. | |||
Phalanx| HP | 48 | ATK | 37 |
| DEF | 26 | MDEF | 16 |
| SKILL:Damage taken decreases by 10%. | |||

Vindication
[Faction Buff] Active skill. ATK & DEF increase significantly for all allies with Legion of Glory within range, damage increases by 20% when being attacked. Lasts 4 turns. (Cannot be stacked with other Faction Buffs).

Burning Sun
[Physical Damage] Attacks a single enemy, dealing 1.3x damage. Grants [Divine Guard]: Replaces ATK with (MDEF +DEF) of 1x. Lasts 2 turns. After battle, restores HP (50% of damage dealt).
