kingdom of Kalxath
When no allies are within 2 blocks, ATK & DEF increase by 10%. Gain 1 more chance to attack after eliminating an enemy. 4-turn cooldown.
[Physical Damage] Attacks a single enemy, dealt 1.5x damage. When an enemy is eliminated, CD decreases by 3.
[Passive] When troop HP is above 90%, ATK & DEF inccrease by 10%.
|SKILL：When attacked with a ranged attack, damage taken is decreased by 20%.|
|SKILL：When battling against [Demons], ATK & DEF increase by 10%.|
[Heal] Active skill. Restores 100% Troop HP.
|SKILL：When HP is above 80%, damage taken is decreased by 10%.|
|SKILL：When initiating combat, damage taken is decreased by 10%.|
[Passive] After attacking restores 20% Troop HP.
|SKILL：Crit increased by 20%.|
|SKILL：Crit increased by 20%. Critical hits deal 1 random debuff to enemies.|
[Passive] When initiating combat, Crit increased by 10%. Damage taken decreased by 20%.
|SKILL：When soldier HP is above 80%, ATK & DEF increase by 10%.|
|SKILL：ATK increases by 7%.|
[Physical Damage] Deals 0.3x AoE damage to nearby enemies and debuffs each target.
[Physical Damage] Attacks a single enemy, dealing 1.6x damage. Grants [Gale] and [Windride] after battle. Lasts 2 turns.
|SKILL：Crit increased by 10%, ATK increased by 5%.|
|SKILL：ATK & DEF increase by 10% in [Woods] and [Mountain] terrain.|
[Physical Damgage] Ignores guards and attacks Enemy hero directly, dealing 1.3x damage.
[Passive] Before initiating combat, 30% chance to decrease damage taken by 30%. Lasts 1 turn.