Kingdom of Caconsis
The higher Troop HP is, the higher INT is, increasing by up to 10%. Whenever a skill is used to deal damage, the cooldown of this skill is reduced by 1.
[MDamage] Attacks a single enemy, dealing 1.5x damage, with a bonus when battling against [Demons]. Dispels 2 buffs from the target after battle.
[Passive] Before battle, 50% chance to reduce enemy's MDEF by 25%. Lasts 1 turn.
|SKILL：During water battles, ATK increases by 10%.|
|SKILL：Normal attacks deal [MDamage]. When attacking, ATK increase by 10%.|
[MDamage] Attacks multiple enemies within range, dealing 0.3x AoE damage. 50% chance to nullify enemy's attack in the next turn. Lasts 2 turns.
|SKILL：Normal attacks deal [MDamage]. When own HP is 100%, Soldier ATK increases by 10%.|
|SKILL：When battling in Woods and Mountain terrain, ATK increase by 10%.|
[MDamage] Increases Crit by 15%. Deals 0.3x damage to surrounding enemies and inflicts 1 buff. Effective against [Demons].
|SKILL：Normal attacks deal [MDamage]. Hero heal effects increased by 5%.|
|SKILL：Increases normal attack range by 1. When initiating combat, damage dealt is decreased by 40%.|
[Passive] After taking action, DEF of 1 nearby troop increases by 15%. Immune to DEF & MDEF reduction effects and healing negation debuffs. Lasts 1 turn.
|SKILL：When in water, ATK & DEF increase by 10%.|
|SKILL：Normal attacks deal [MDamage]. When attacking, ATK & MDEF increases by 10%.|
After taking action, restores 20% HP.
[Passive] After taking action, 2 allies within 2 blocks gain 15% damage and are immune to ATK & INT down and "Mute". This effect lasts 1 turn.
|SKILL：Normal attacks deal [MDamage]. Hero Healing Effects +5%. When Soldier HP is>80%, DEF increases by 10%.|
|SKILL：When battling in Woods and Mountain terrain, ATK & DEF increase by 10%.|
[Fusion Power] Active Skill. Increases the offensive and defensive capabilities of all "Princess Alliance" allies in the area, and grants the following effect: When using skills, damage is increased by 12%. Lasts 4 turns(Cannot be stacked with other Fact
[Passive] Crit increased by 50%. Attacks multiple enemies within range, deals 0.35x AoE damage, with bonus against [Demon].